Display Name = "Monte Carlo"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 200, 272, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 200, 272, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 8, 42, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 9, 17, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 28, 13, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 36, 34, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 19, 66, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 35, 57, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 73, 21, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Uncle>"])
    ShowText(["This is, as you can see, a filthy slum."])
    ShowText(["Even if the world unites, not much will change."])
    ConditionalBranch([1, 1305, 0, 6, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["Even if refugees from San Ilia come..."])
      ShowText(["For us, it's just another day that doesn't change much."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["The one in charge of this town is the Elka Trading Company."])
    ShowText(["They managed to get through the chaos after the world unified quite well."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["Ah, I wonder if I could get a little of the leftovers..."])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 72, 62, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 58, 62, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 434, 86, 62, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["This is a rundown slum, Monte Carlo."])
    ShowText(["What brings you to a place like this?"])
    ChangeMapDisplay([1])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon/blacksmith shop\",\"Go to the tool shop\","])
    ScriptMore(["\"Go to church\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 979, 6, 11, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 979, 20, 21, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 979, 42, 18, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 979, 47, 5, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dog>"])
    ShowText(["Woof! Woof!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>"])
    ShowText(["Woof woof! Woof!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 200, 272, 2, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh~! Stop, help me~!"])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["Hehe, you're actually enjoying it, aren't you..."])
    ShowText(["I'll violate you plenty today as well."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems like it's consensual."])
    ShowText(["It would be better not to interfere――"])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh~! Stop, help me~!"])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["Hehe, you're actually enjoying it, aren't you..."])
    ShowText(["I'll violate you plenty today as well."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems like it's consensual."])
    ShowText(["It would be better not to interfere――"])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["In the monster realm, little Juska-chan passed away..."])
    ShowText(["But in the normal world, she was living happily."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["Moreover, you've become such a splendid figure..."])
    ShowText(["Ugh, you really have become a hero, haven't you?"])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["I'm going to be a hero too!"])
    ShowText(["Wooooo!!"])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>"])
    ShowText(["I can't drink anymore~♪"])
    ShowText(["Uhehe...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The swordsman is drunk, but their sword and belongings have been taken away..."])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Even after the world unified, Justice Kaiser continues to protect the town."])
    ShowText(["We, the weak, are getting courage from her!"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1305, 0, 5, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Artisan>"])
      ShowText(["The changes after the world unified... well, there are just more succubi now."])
      ShowText(["Honestly, I welcome it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1305, 0, 6, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["Since the destruction of San Ilia, the number of succubi has been increasing more and more."])
      ShowText(["Honestly, I welcome it."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["I was originally a succubus in Monte Carlo."])
    ShowText(["I never imagined San Ilia would be destroyed..."])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["I quickly left the town and saved my life."])
    ShowText(["If I died, it would be for nothing."])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Hey, you adventurer over there."])
    ShowText(["If you value your life..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["……………………"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["I'll leave all my belongings and money here!"])
    ShowText(["Please, just spare my life~~!!"])
    PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
    ControlSwitches([3445, 3445, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The rough-looking man ran away!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeWeapons([3, 0, 0, 1, false])
    ChangeArmor([1, 0, 0, 1, false])
    ChangeArmor([181, 0, 0, 1, false])
    ChangeItems([1, 0, 0, 2])
    ChangeGold([0, 0, 137])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Acquired 137G!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1304, 0, 4, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["Sabasa is still under Hiruko's domain, huh..."])
      ShowText(["It would be best not to get too close."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1304, 0, 5, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["Hiruko has been driven out of Sabasa, and peace has returned."])
      ShowText(["Of course, the Elka Trading Company has also dispatched to the area and is negotiating various matters."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1305, 0, 5, 2])
      ShowTextAttributes(["nekogami_fc1", 1, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["I was told not to play in the graveyard, so I'll just wander around."])
      ShowText(["But sometimes I can get food while I'm out for a walk."])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["The people here are all nice, nya."])
      ShowText(["The people here are all good."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1305, 0, 6, 1])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Nekogami>"])
      ShowText(["I received bonito flakes from a white, fluffy angel!"])
      ShowText(["I got to play with a cat teaser~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Welcome to the graveyard church."])
    ShowText(["What brings you here?"])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 122])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["Beyond this bridge lies the hideout of the Elka Trading Company."])
    ShowText(["It's better not to get too close..."])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Please, go right ahead."])
    ShowText(["Please give my regards to Lazarus..."])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shopkeeper>"])
    ShowText(["Welcome, this is the Elka Trading Company's official shop!"])
    ShowText(["We also sell rare items!"])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 110, 0, 0])
    ShopItem([0, 91, 0, 0])
    ShopItem([0, 92, 0, 0])
    CallCommonEvent([291])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Informant>"])
    ShowText(["You are acquaintances of Lazarus..."])
    ShowText(["Of course, the information is free of charge."])
    ShowChoices([["Listen to normal information", "Listen to high-priced information", "Don't need it"], 3])
    When([0, "普通の情報を聞く"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["In the town of Grandeur, there is the mansion of Don Father..."])
      ShowText(["It seems that Don has returned and is staying there for a while."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["Usually, he travels around the Gold Continent..."])
      ShowText(["This time, it seems rare that he is staying in Grandeur for an extended period."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["By the way, Grandeur is located north of Sabasa Castle."])
      ShowText(["This is said to be the largest entertainment district in the world."])
      Empty([])

    When([1, "高額情報を聞く"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["Are you aware that strange books have appeared on bookshelves all over the world?"])
      ShowText(["These are mysterious books that allow you to predict the story's progression the more you read them in different locations."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["It is said that no one has ever read this book to the end."])
      ShowText(["So, the Duchess Daphnel, residing in Grandeur, has issued a notice."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["'Those who tell me the ending of this book will receive a reward,' she said."])
      ShowText(["Since it's the duchess's reward, it must be quite a valuable item."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["By the way, the duchess is a big fan of the theater..."])
      ShowText(["She is usually found at the Grandeur Grand Theater."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Informant>"])
      ShowText(["By the way, Grandeur is located north of Sabasa Castle."])
      ShowText(["This is said to be the largest entertainment district in the world."])
      Empty([])

    When([2, "いらない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Beyond here is the refugee zone."])
    ShowText(["There are no restrictions on passage..."])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["I learned that moving my body is more enjoyable than standing guard."])
    ShowText(["Is the next rotation not here yet...?"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Lescubus>"])
    ShowText(["Beyond here is the refugee area."])
    ShowText(["The security is stable, so don't worry."])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["To think we can come up with ideas together and design a castle..."])
    ShowText(["Honestly, I'm surprised."])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3312, 3312, 0])
    ChangeItems([905, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3311, 3311, 0])
    ChangeItems([66, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3314, 3314, 0])
    ChangeItems([93, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Can I really make a snack room!?"])
    ShowText(["Let's make the snack room next to the barracks♪"])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["Sounds good, a snack room♪"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Lescubus>"])
    ShowText(["I'll compile the requests and hand them over to a professional architect."])
    ShowText(["These kids are drawing up blueprints on their own, but..."])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["I want a garden too."])
    ShowText(["A courtyard that can be looked down upon from the barracks..."])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_rafaera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 1311, 0, 4, 2])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
        ShowText(["\\n<Raphaela>"])
        ShowText(["The reconstruction plan for San Ilia is steadily progressing."])
        ShowText(["In these times, there are many unemployed, so we have ample manpower."])
        ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
        ShowText(["\\n<Raphaela>"])
        ShowText(["Additionally, we are conducting campaigns for reconstruction bonds in various countries."])
        ShowText(["As a center of faith, a considerable amount is being gathered."])
        ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
        ShowText(["\\n<Raphaela>"])
        ShowText(["The situation is still quite demanding..."])
        ShowText(["It won't be long before we get on track."])
        ConditionalBranch([0, 1026, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["Impressive skills indeed..."])
          ShowText(["Are you managing well with the succubi led by Minagi?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1027, 0])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["Impressive skills indeed..."])
          ShowText(["Are you managing well with the succubi led by Minagi?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1028, 0])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["Impressive skills indeed..."])
          ShowText(["Are you managing well with the succubi led by Minagi?"])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
        ShowText(["\\n<Raphaela>"])
        ShowText(["Siriel, who occupies the executive ranks, is an angel based on succubi..."])
        ShowText(["I myself also contain a lot of succubi traits."])
        ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
        ShowText(["\\n<Raphaela>"])
        ShowText(["Therefore, it's fortunate that there is very little prejudice against succubi."])
        ShowText(["I'll soothe and manage things well."])
        ConditionalBranch([0, 1026, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["You seem to be good at image manipulation and promotional policies as well."])
          ShowText(["I don't have anything in particular to say."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1027, 0])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["You seem to be good at image manipulation and promotional policies as well."])
          ShowText(["I don't have anything in particular to say."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1028, 0])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["You seem to be good at image manipulation and promotional policies as well."])
          ShowText(["I don't have anything in particular to say."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["So, I'll leave this to you."])
      ShowText(["The magnificent castle is still a ways off, but I can quickly build a town."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1311, 0, 5, 0])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Oh, what seems to be the matter?"])
      ShowText(["It seems you have something important to discuss with me..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I explained to Raphaela about the technique of soul return..."])
      ShowPicture([5, "80_rafaera_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
      ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["To think such a technique exists!"])
      ShowText(["If Goddess is to be revived, I shall devote all my magical power."])
      ShowPicture([5, "80_rafaera_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
      ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Fortunately, the reconstruction plan for San Ilia is also on track."])
      ShowText(["It should be fine for me to leave this place..."])
      FadeoutScreen([])
      ErasePicture([5])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Raphaela has taken off to the Ilias Temple!"])
      ControlSwitches([3036, 3036, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      FadeinScreen([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["She already left..."])
      ShowText(["I wonder if it's really okay to leave this place unattended."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It's precisely because it's okay that she took off immediately."])
        ShowText(["A top-notch ruler has measures in place for when they are not around."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It's precisely because it's okay that she took off immediately."])
        ShowText(["A top-notch ruler has measures in place for when they are not around."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It's precisely because it's okay that she took off immediately."])
        ShowText(["A top-notch ruler has measures in place for when they are not around."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Well, since it's Raphaela, there shouldn't be any oversights."])
      ShowText(["Shall I go check on the Ilias Sanctuary later――"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["siriel_fc1", 0, 0, 2])
    ShowText(["\\n<Siriel>"])
    ShowText(["I am in charge of the administration as a representative of Lady Raphaela."])
    ShowText(["It's a simple job of running along the already laid tracks."])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 200, 272, 2, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Script(["gain_medal(153)"])
    ShowPicture([5, "80_minagi_st03b", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_rafaera_st01b", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["You have helped me quite a bit..."])
    ShowText(["First, please accept this token of gratitude."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([742, 0, 0, 1])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is an item that lifts the restrictions on the super star class."])
    ShowText(["Let's gratefully accept it."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Currently, the entire world is facing a crisis of destruction."])
    ShowText(["It is only natural for me to accompany you on your journey and support you..."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["However, I cannot leave this place at this time."])
    ShowText(["There are still shortages even in setting up the refugee camps."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["As soon as I finish the tasks at hand, I will lend you my strength."])
    ShowText(["Until then, please wait a moment."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["I cannot move from here either."])
    ShowText(["Until the reconstruction progresses, I will be fully occupied with administration."])
    ShowPicture([5, "80_minagi_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["However... my disciple, Alma Elma!"])
    ShowText(["Join Luka and the others and lend your strength!"])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ControlSwitches([31, 31, 0])
    Wait([30])
    ShowPicture([5, "80_arumaeruma_st68", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, false])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["That's why I'm not your disciple..."])
    ShowText(["Why are you arbitrarily declaring me as your disciple?"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["During that one-on-one battle, you acknowledged me as such, didn't you?"])
    ShowText(["I am your master, you know..."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["That was just the mood of the moment..."])
    ShowText(["Anyway, Luka-chan, let's go on an adventure together again."])
    ErasePicture([5])
    SetMoveRoute([48, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ChangeSkills([0, 19, 0, 9172])
    ChangeSkills([0, 19, 0, 9173])
    ChangeSkills([0, 19, 0, 886])
    ChangeSkills([0, 19, 0, 10075])
    Script(["add_actor_ex(19)"])
    Script(["level_adjust(19,130)"])
    ScriptMore(["set_class_level(19, 28, 10, false, false)"])
    ScriptMore(["set_class_level(19, 29, 10, false, false)"])
    ScriptMore(["set_class_level(19, 35, 10, false, false)"])
    ScriptMore(["set_class_level(19, 36, 10, false, false)"])
    ScriptMore(["set_class_level(19, 37, 10, false, false)"])
    ScriptMore(["set_class_level(19, 44, 10, false, false)"])
    ScriptMore(["set_class_level(19, 52, 10, false, false)"])
    ScriptMore(["set_class_level(19, 59, 10, false, false)"])
    ScriptMore(["set_class_level(19, 60, 10, false, false)"])
    ScriptMore(["set_class_level(19, 61, 10, false, false)"])
    Script(["set_class_level(19, 94, 10, false, false)"])
    ScriptMore(["set_class_level(19, 96, 10, false, false)"])
    ScriptMore(["set_class_level(19, 98, 10, false, false)"])
    ScriptMore(["set_class_level(19, 100, 10, false, false)"])
    ScriptMore(["set_class_level(19, 102, 10, false, false)"])
    ScriptMore(["set_class_level(19, 125, 10, false, false)"])
    ScriptMore(["set_class_level(19, 128, 10, false, false)"])
    ScriptMore(["set_class_level(19, 131, 10, false, false)"])
    ScriptMore(["set_class_level(19, 183, 20, false, false)"])
    ScriptMore(["set_class_level(19, 7016, 15, false, false)"])
    ScriptMore(["set_class_level(19, 7017, 15, false, false)"])
    ScriptMore(["set_class_level(19, 7039, 15, false, false)"])
    Script(["set_class_level(19, 7001, 10, false, false)"])
    ScriptMore(["set_class_level(19, 7002, 10, false, false)"])
    ScriptMore(["set_class_level(19, 7003, 10, false, false)"])
    ScriptMore(["set_class_level(19, 7027, 15, false, false)"])
    ScriptMore(["set_class_level(19, 7052, 15, false, false)"])
    RecoverAll([0, 19])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma has joined the party!"])
    Wait([60])
    ControlSwitches([31, 31, 0])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's reassuring to see you back."])
      ShowText(["To think you've even mastered such a powerful technique..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's reassuring to see you back."])
      ShowText(["To think you've even mastered such a powerful technique..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's reassuring to see you back."])
      ShowText(["To think you've even mastered such a powerful technique..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["So, you've coincidentally learned a similar skill..."])
      ShowText(["In any case, I'm glad to fight alongside you."])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["It's our first time adventuring together like this, isn't it?"])
      ShowText(["Nice to meet you, Granberia-chan...♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Welcome back, Alma Elma."])
    ShowText(["You've really grown stronger, it's quite reassuring."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["Ilias-chan, nice to meet you too."])
    ShowText(["Let's travel together here and there again."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["When did you all become so close!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["When did you all become so close!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["When did you all become so close!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1308, 0, 12, 0])
      ConditionalBranch([4, 514, 0])
        ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
        ShowText(["\\n<Metatronne>"])
        ShowText(["You're the succubus who clashed with Minagi, huh..."])
        ShowText(["There are some unbelievable ones on the surface too."])
        ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
        ShowText(["\\n<Sandalphone>"])
        ShowText(["Scary...?"])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["Oh, am I well-known even among angels...?"])
        ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
        ShowText(["\\n<Metatronne>"])
        ShowText(["I stood out quite a bit during the battle in the monster world."])
        ShowText(["'Alma Elma, the Slayer of Minagi' is famous in the heavenly realm."])
        ShowTextAttributes(["arumaeruma_fc2", 4, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["I've been given an unpleasant nickname..."])
        ShowTextAttributes(["minagi_fc1", 2, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["Really, it's quite unwelcome..."])
        JumpToLabel(["双子姉妹後"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 515, 0])
        ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
        ShowText(["\\n<Metatronne>"])
        ShowText(["You're the succubus who clashed with Minagi, huh..."])
        ShowText(["There are some unbelievable ones on the surface too."])
        ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
        ShowText(["\\n<Sandalphone>"])
        ShowText(["Scary...?"])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["Oh, am I well-known even among angels...?"])
        ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
        ShowText(["\\n<Metatronne>"])
        ShowText(["I stood out quite a bit during the battle in the monster world."])
        ShowText(["'Alma Elma, the Slayer of Minagi' is famous in the heavenly realm."])
        ShowTextAttributes(["arumaeruma_fc2", 4, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["I've been given an unpleasant nickname..."])
        ShowTextAttributes(["minagi_fc1", 2, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["Really, it's quite unwelcome..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Label(["双子姉妹後"])
    ShowPicture([5, "80_minagi_st01b", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_rafaera_st01b", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Now, let me bestow this item upon you."])
    ShowText(["May it be useful in your future battles..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([783, 0, 0, 1])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is a forbidden item that unlocks the succubus class..."])
      ShowText(["Thank you, Minagi-dono, I will gratefully accept it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is a forbidden item that unlocks the succubus class..."])
      ShowText(["Thank you, Minagi-dono, I will gratefully accept it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is a forbidden item that unlocks the succubus class..."])
      ShowText(["Thank you, Minagi-dono, I will gratefully accept it."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["I don't have the luxury to hold a welcoming feast, but... I am grateful to you all."])
    ShowText(["If you have any troubles, feel free to come by."])
    ErasePicture([5])
    ErasePicture([6])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([60])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This time... it was tough, wasn't it?"])
    ConditionalBranch([4, 531, 0])
      ShowTextAttributes(["saniria_fc2", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 23, 0])
      ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
      ShowText(["\\n<Erubetie>"])
      ShowText(["I couldn't protect them... so many people..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 24, 0])
      ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
      ShowText(["\\n<Erubetie Kanade>"])
      ShowText(["I couldn't protect them... so many people..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As initially intended, Raphaela and Minagi have reconciled."])
    ShowText(["However, with such a massive sacrifice, it cannot be called a success."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the very least, the future..."])
    ShowText(["I want to believe that coexistence among different races can be achieved in the land of San Ilia."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This time resulted in a tragic outcome, but there's no use in lamenting it."])
      ShowText(["Let's believe that we did everything we could."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This time resulted in a tragic outcome, but there's no use in lamenting it."])
      ShowText(["Let's believe that we did everything we could."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This time resulted in a tragic outcome, but there's no use in lamenting it."])
      ShowText(["Let's believe that we did everything we could."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Without us, there wouldn't have even been a few survivors."])
    ShowText(["From despair, we were able to leave a sprout of hope."])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Indeed, we have done our best."])
      ShowText(["We managed to repel a transcendent being capable of killing even Goddess."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Even now, destruction is spreading throughout the world..."])
    ShowText(["Let's go, to save as many people as possible."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's true..."])
    ShowText(["Then let's set off for our next destination!"])
    ConditionalBranch([4, 512, 0])
      ConditionalBranch([1, 1302, 0, 5, 1])
        ConditionalBranch([1, 1302, 0, 6, 2])
          ShowTextAttributes(["uriera_fc1", 2, 0, 2])
          ShowText(["\\n<Uriela>"])
          ShowText(["...But I feel like I'm forgetting something."])
          ShowText(["Wait, why am I adventuring together with you again...?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 513, 0])
      ConditionalBranch([1, 1301, 0, 7, 0])
        ShowTextAttributes(["sariera_fc1", 0, 0, 2])
        ShowText(["\\n<Sariela>"])
        ShowText(["Isn't it about time we return to Grangold..."])
        ShowText(["You haven't forgotten, have you... ?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ControlSwitches([100, 100, 1])
    ControlVariables([1002, 1002, 0, 0, 122])
    ControlVariables([1323, 1323, 1, 0, 1])
    ConditionalBranch([1, 1323, 0, 3, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In this way, I experienced hardship in San Ilia."])
      ShowText(["Let's regroup and subdue the other four great nations as well――"])
      FadeoutScreen([])
      Wait([60])
      ControlVariables([1305, 1305, 0, 0, 6])
      TransferPlayer([0, 287, 200, 272, 2, 2])
      FadeinScreen([])
      ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["This time, we suffered immense sacrifices."])
      ShowText(["I'll refrain from commenting..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Kagetsumugi..."])
      ShowText(["Speaking of which, you didn't say a word in San Ilia."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Because I had assassinated Lord Minagi in the monster world..."])
        ShowText(["Most likely, you were afraid of retaliation."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Because I had assassinated Lord Minagi in the monster world..."])
        ShowText(["Most likely, you were afraid of retaliation."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Because I had assassinated Lord Minagi in the monster world..."])
        ShowText(["Most likely, you were afraid of retaliation."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So that's why you were hiding in front of Minagi all this time."])
      ShowText(["Truly, it's an impressively self-preserving behavior."])
      Wait([30])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1323, 0, 4, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, we tasted bitterness in San Ilia."])
      ShowText(["With this, we will have visited all four major nations――"])
      FadeoutScreen([])
      Wait([60])
      ControlVariables([1305, 1305, 0, 0, 6])
      TransferPlayer([0, 287, 200, 272, 2, 2])
      FadeinScreen([])
      ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["This time, we suffered immense sacrifices."])
      ShowText(["I'll refrain from commenting..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Kagetsumugi..."])
      ShowText(["Speaking of which, you didn't say a word in San Ilia."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Because I had assassinated Lord Minagi in the monster world..."])
        ShowText(["Most likely, you were afraid of retaliation."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Because I had assassinated Lord Minagi in the monster world..."])
        ShowText(["Most likely, you were afraid of retaliation."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Because I had assassinated Lord Minagi in the monster world..."])
        ShowText(["Most likely, you were afraid of retaliation."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So that's why you were hiding in front of Minagi all this time."])
      ShowText(["Truly, it's an impressively self-preserving behavior."])
      Wait([30])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_minagi_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 1041, 0, 5, 0])
      ConditionalBranch([1, 1308, 0, 11, 1])
        CallCommonEvent([9097])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1308, 0, 10, 2])
        ShowTextAttributes(["minagi_fc1", 2, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["I need to call the finance people to confirm this financial statement..."])
        ShowText(["Hmm, do you need something from me?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["No... If it's complicated, I'll deal with it later."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["I had a consultation regarding Rami---"])
        ShowText(["It seems better to wait until Minagi has a bit more free time."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1312, 0, 6, 0])
      ConditionalBranch([2, "A", 1])
        ShowTextAttributes(["minagi_fc1", 0, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["Oh, Your Majesty, you are safe..."])
        ShowText(["But what on earth happened to you...?"])
        ShowTextAttributes(["alice0_fc2", 0, 0, 2])
        ShowText(["\\n<Alipheese>"])
        ShowText(["Well, there are various circumstances..."])
        ShowText(["I'm working hard to return to my original form."])
        ShowTextAttributes(["minagi_fc1", 0, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["Is there anything I can do to assist you, Minagi?"])
        ShowTextAttributes(["alice0_fc2", 1, 0, 2])
        ShowText(["\\n<Alipheese>"])
        ShowText(["Indeed, I came here specifically about that matter――"])
        Empty([])
      Else([])
        ShowTextAttributes(["minagi_fc1", 0, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["Oh, Your Majesty, it seems you have something to discuss."])
        ShowText(["Allow me, Minagi, to lend my assistance."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I explained to Minagi about the technique of soul return..."])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["To think that the Dark Goddess would return to her original form!"])
      ShowText(["Then, I shall rush over without hesitation...!"])
      FadeoutScreen([])
      ErasePicture([5])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Minagi has taken off to the Monster Sealed Cave!"])
      ControlSwitches([3048, 3048, 0])
      FadeinScreen([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["She already flew away..."])
      ShowText(["I wonder if everything here is okay?"])
      ShowTextAttributes(["alice0_fc2", 1, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["If it's her, there won't be any oversights."])
      ShowText(["She trains her subordinates rigorously every day."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems that Minagi has everything perfectly arranged for when she's not around."])
      ShowText(["I suppose I'll go check on the Monster Sealed Cave later――"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 684, 0])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["Oh, Your Majesty, you are safe..."])
      ShowText(["But what on earth happened to you...?"])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Well, there are various circumstances..."])
      ShowText(["I'm working hard to return to my original form."])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["Is there anything I can do to assist you, Minagi?"])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["You will continue to oversee this land as before."])
      ShowText(["Do your best to maintain the stability of the people's hearts."])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["Yes, as you wish...!"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1312, 0, 5, 2])
      ConditionalBranch([2, "B", 1])
        ControlSelfSwitch(["B", 0])
        ShowTextAttributes(["minagi_fc1", 0, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["The seeds of conflict with the angels—"])
        ShowText(["To have completely disappeared, what an irony."])
        ShowTextAttributes(["minagi_fc1", 0, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["It is the same for Raphaela herself, but..."])
        ShowText(["It's fortunate that there are many angels with succubi traits in the upper echelons over there."])
        ShowTextAttributes(["minagi_fc1", 0, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["Our cooperative system with the angels is steadily being built."])
        ShowText(["Well, it seems we can say that the situation is improving."])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 1, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["We will also fully cooperate."])
          ShowText(["If there's anything I can do, just let me know."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1006, 0])
          ShowTextAttributes(["alice_fc1", 1, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["We will also fully cooperate."])
          ShowText(["If there's anything I can do, just let me know."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 1, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["We will also fully cooperate."])
          ShowText(["If there's anything I can do, just let me know."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["We have enough hands for the reconstruction."])
      ShowText(["I only hope you all can focus on breaking the cycle of destruction."])
      ConditionalBranch([4, 19, 0])
        ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["You seem surprisingly well, which puts me at ease."])
        ShowText(["I thought you would be downhearted after the castle collapsed, but..."])
        ShowTextAttributes(["minagi_fc1", 0, 0, 2])
        ShowText(["\\n<Minagi>"])
        ShowText(["My disciple Alma Elma, are you helping the hero Luka?"])
        ShowText(["With your fists of determination and conviction, break all enemies!"])
        ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
        ShowText(["\\n<Alma Elma>"])
        ShowText(["I'm not that kind of passionate character..."])
        ShowText(["And I'm not your disciple."])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["The bedroom should be spacious, anyway."])
    ShowText(["A weapon storage? Just get rid of that!"])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([0, 3036, 1])
      ShowTextAttributes(["siriel_fc1", 0, 0, 2])
      ShowText(["\\n<Siriel>"])
      ShowText(["If Lady Raphaela is here..."])
      ShowText(["Any kind of dump can become a royal palace."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3036, 0])
      ShowTextAttributes(["siriel_fc1", 0, 0, 2])
      ShowText(["\\n<Siriel>"])
      ShowText(["It's lonely without Lady Raphaela..."])
      ShowText(["The reconstruction plan itself is set until five years ahead, so there's no problem."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([0, 3036, 1])
      ShowTextAttributes(["siriel_fc1", 0, 0, 2])
      ShowText(["\\n<Siriel>"])
      ShowText(["Lady Raphaela is very busy..."])
      ShowText(["I hope there's something we can do for her."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3036, 0])
      ShowTextAttributes(["siriel_fc1", 0, 0, 2])
      ShowText(["\\n<Siriel>"])
      ShowText(["The progress of the reconstruction project is going well."])
      ShowText(["There haven't been any troubles beyond what was anticipated."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Merchant Succubus>"])
    ShowText(["I have to earn as much as I can, even in a place like this."])
    ShowText(["Now, which weapon do you want...?"])
    ShowChoices([["Weapons of the normal world", "Weapons of the heavenly realm", "Weapons of the monster world", "Stop"], 4])
    When([0, "通常世界の武器"])
      ShopProcessing([1, 11, 0, 0, false])
      ShopItem([1, 89, 0, 0])
      ShopItem([1, 211, 0, 0])
      ShopItem([1, 300, 0, 0])
      ShopItem([1, 369, 0, 0])
      ShopItem([1, 409, 0, 0])
      ShopItem([1, 481, 0, 0])
      ShopItem([1, 519, 0, 0])
      ShopItem([1, 558, 0, 0])
      ShopItem([1, 666, 0, 0])
      ShopItem([1, 800, 0, 0])
      ShopItem([1, 870, 0, 0])
      ShopItem([1, 892, 0, 0])
      Empty([])

    When([1, "天界の武器"])
      ShopProcessing([1, 4185, 0, 0, false])
      ShopItem([1, 238, 0, 0])
      ShopItem([1, 4308, 0, 0])
      ShopItem([1, 4332, 0, 0])
      ShopItem([1, 4368, 0, 0])
      ShopItem([1, 4496, 0, 0])
      ShopItem([1, 4815, 0, 0])
      Empty([])

    When([2, "魔界の武器"])
      ShopProcessing([1, 38, 0, 0, false])
      ShopItem([1, 173, 0, 0])
      ShopItem([1, 236, 0, 0])
      ShopItem([1, 545, 0, 0])
      ShopItem([1, 619, 0, 0])
      ShopItem([1, 696, 0, 0])
      ShopItem([1, 4744, 0, 0])
      ShopItem([1, 4792, 0, 0])
      Empty([])

    When([3, "やめる"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Self-Proclaimed Best Blacksmith in the Angelic Dominion>"])
    ShowText(["Angelic Dominion, Monster Realm, Normal World..."])
    ShowText(["Finally mastering the techniques of the three worlds!"])
    ShowChoices([["Request forging (normal world items)", "Request forging (heavenly realm items)", "Request forging (monster world items)", "Request Mithril products"], 5])
    When([0, "鍛冶を頼む（通常世界の品）"])
      Script(["call_synthesize(9)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "鍛冶を頼む（天界の品）"])
      Script(["call_synthesize(36)"])
      ExitEventProcessing([])
      Empty([])

    When([2, "鍛冶を頼む（魔界の品）"])
      Script(["call_synthesize(33)"])
      ExitEventProcessing([])
      Empty([])

    When([3, "ミスリル製品を造ってもらう"])
      ConditionalBranch([8, 153])
        ShopProcessing([1, 12, 0, 0, false])
        ShopItem([1, 61, 0, 0])
        ShopItem([1, 151, 0, 0])
        ShopItem([1, 196, 0, 0])
        ShopItem([1, 302, 0, 0])
        ShopItem([1, 340, 0, 0])
        ShopItem([1, 371, 0, 0])
        ShopItem([1, 412, 0, 0])
        ShopItem([1, 448, 0, 0])
        ShopItem([1, 482, 0, 0])
        ShopItem([1, 520, 0, 0])
        ShopItem([1, 560, 0, 0])
        ShopItem([1, 597, 0, 0])
        ShopItem([1, 630, 0, 0])
        ShopItem([1, 669, 0, 0])
        ShopItem([1, 705, 0, 0])
        ShopItem([1, 733, 0, 0])
        ShopItem([1, 758, 0, 0])
        ShopItem([1, 779, 0, 0])
        ShopItem([1, 801, 0, 0])
        ShopItem([1, 827, 0, 0])
        ShopItem([1, 849, 0, 0])
        ShopItem([2, 37, 0, 0])
        ShopItem([2, 60, 0, 0])
        ShopItem([2, 108, 0, 0])
        ShopItem([2, 197, 0, 0])
        ShopItem([2, 241, 0, 0])
        ShopItem([2, 286, 0, 0])
        ExitEventProcessing([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["I don't have any Mithril Ore..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    WhenCancel([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Cat>"])
    ShowText(["Nya~n."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Former Blacksmith>"])
    ShowText(["The Cupid who usually took care of that child,"])
    ShowText(["They took her away with them."])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Former Blacksmith>"])
    ShowText(["I entrusted the shop to a samurai blacksmith who came from the heavenly realm."])
    ShowText(["I am dedicated to the relief efforts for the impoverished people."])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Merchant Succubus>"])
    ShowText(["Welcome to the tool shop of San Ilia."])
    ShowText(["The processing of Gems can be done in both the monster world and the heavenly realm."])
    ShowChoices([["Shop", "Request gem processing (heavenly realm)", "Request gem processing (monster world)", "Don't need anything"], 4])
    When([0, "買い物をする"])
      ShopProcessing([0, 3, 0, 0, false])
      ShopItem([0, 4, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 11, 0, 0])
      ShopItem([0, 13, 0, 0])
      ShopItem([0, 14, 0, 0])
      ShopItem([0, 15, 0, 0])
      ShopItem([0, 16, 0, 0])
      ShopItem([0, 17, 0, 0])
      ShopItem([0, 18, 0, 0])
      ShopItem([0, 19, 0, 0])
      ShopItem([0, 22, 0, 0])
      ShopItem([0, 23, 0, 0])
      ShopItem([0, 35, 0, 0])
      ShopItem([0, 102, 0, 0])
      ShopItem([0, 109, 0, 0])
      ShopItem([0, 110, 0, 0])
      ShopItem([0, 53, 0, 0])
      ShopItem([0, 73, 0, 0])
      ShopItem([0, 61, 0, 0])
      ShopItem([0, 2440, 0, 0])
      ShopItem([0, 2445, 0, 0])
      ShopItem([0, 3274, 0, 0])
      ShopItem([0, 3280, 0, 0])
      ShopItem([0, 3643, 0, 0])
      ShopItem([0, 3648, 0, 0])
      ShopItem([0, 3324, 0, 0])
      ShopItem([0, 3331, 0, 0])
      ShopItem([0, 3338, 0, 0])
      ShopItem([0, 1807, 1, 30000])
      Empty([])

    When([1, "秘石の加工を頼む（天界）"])
      Script(["call_synthesize(75)"])
      Empty([])

    When([2, "秘石の加工を頼む（魔界）"])
      Script(["call_synthesize(84)"])
      Empty([])

    When([3, "用はない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 813, 0, 2, 1])
      ConditionalBranch([0, 1556, 1])
        ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
        ShowText(["\\n<Maria>"])
        ShowText(["I see you have a great destiny ahead of you."])
        ShowText(["May I join you as well...?"])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
          ShowText(["\\n<Maria>"])
          ShowText(["Then, let's go."])
          ShowText(["For the sake of the Goddess, and for everyone..."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(556)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Maria has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_sister1_fc1", 0, 0, 2])
          ShowText(["\\n<Maria>"])
          ShowText(["I see... My power is not needed, huh?"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7121])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Merchant Succubus>"])
    ShowText(["I handle the armor of the three worlds all by myself."])
    ShowText(["Hehe, what do you want...?"])
    ShopProcessing([2, 7, 0, 0, false])
    ShopItem([2, 392, 0, 0])
    ShopItem([2, 22, 0, 0])
    ShopItem([2, 420, 0, 0])
    ShopItem([2, 444, 0, 0])
    ShopItem([2, 71, 0, 0])
    ShopItem([2, 473, 0, 0])
    ShopItem([2, 474, 0, 0])
    ShopItem([2, 126, 0, 0])
    ShopItem([2, 593, 0, 0])
    ShopItem([2, 622, 0, 0])
    ShopItem([2, 185, 0, 0])
    ShopItem([2, 204, 0, 0])
    ShopItem([2, 688, 0, 0])
    ShopItem([2, 709, 0, 0])
    ShopItem([2, 753, 0, 0])
    ShopItem([2, 261, 0, 0])
    ShopItem([2, 843, 0, 0])
    ShopItem([2, 845, 0, 0])
    ShopItem([2, 298, 0, 0])
    ShopItem([2, 328, 0, 0])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Servant>"])
    ShowText(["I am the servant of the armor shop's succubus."])
    ShowText(["Do you need any accessories?"])
    ShopProcessing([2, 4046, 0, 0, false])
    ShopItem([2, 4053, 0, 0])
    ShopItem([2, 1068, 0, 0])
    ShopItem([2, 1073, 0, 0])
    ShopItem([2, 1078, 0, 0])
    ShopItem([2, 1187, 0, 0])
    ShopItem([2, 1243, 0, 0])
    ShopItem([2, 1246, 0, 0])
    ShopItem([2, 1249, 0, 0])
    ShopItem([2, 1252, 0, 0])
    ShopItem([2, 1255, 0, 0])
    ShopItem([2, 1258, 0, 0])
    ShopItem([2, 1276, 0, 0])
    ShopItem([2, 1238, 0, 0])
    ShopItem([2, 1241, 0, 0])
    ShopItem([2, 1533, 0, 0])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Salesperson>"])
    ShowText(["Everything is delicious, please enjoy♪"])
    ShopProcessing([0, 304, 0, 0, false])
    ShopItem([0, 316, 0, 0])
    ShopItem([0, 317, 0, 0])
    ShopItem([0, 342, 0, 0])
    ShopItem([0, 343, 0, 0])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 852, 0, 2, 1])
      ConditionalBranch([0, 1601, 1])
        ShowTextAttributes(["mob_syohu_fc1", 0, 0, 2])
        ShowText(["\\n<Mira>"])
        ShowText(["I love dangerous games."])
        ShowText(["Won't you take me along on your journey...?"])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_syohu_fc1", 0, 0, 2])
          ShowText(["\\n<Mira>"])
          ShowText(["Hehe, I'm so happy..."])
          ShowText(["As a thank you, I'll always keep you company for free."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(601)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Mira has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_syohu_fc1", 0, 0, 2])
          ShowText(["\\n<Mira>"])
          ShowText(["I see... It's unfortunate, but I can't force you."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7511])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([0, 3048, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["For the day when Lady Minagi returns to the throne..."])
      ShowText(["We will work with all our might."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3048, 0])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Even though Lady Minagi is not here, we will do what needs to be done."])
      ShowText(["The reconstruction of San Ilia... that is our hope."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([0, 3048, 1])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["No matter what kind of dump Lady Minagi is in, she is beautiful..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3048, 0])
      ShowTextAttributes(["granabass_fc1", 0, 0, 2])
      ShowText(["\\n<Granabass>"])
      ShowText(["Ah, Lady Minagi has gone away..."])
      ShowText(["The scenery is dirty and dull..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["gran_centa_fc1", 0, 0, 2])
    ShowText(["\\n<Grand Centaur>"])
    ShowText(["I have plenty of power for reconstruction!"])
    ShowText(["Wooooo!!"])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Lescubus>"])
    ShowText(["We will rise again, no matter how many times it takes."])
    ShowText(["We'll rebuild even a magnificent castle again."])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["Child of Judgement... no, Great Hero Luka."])
    ShowText(["You have truly saved us."])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([0, 3036, 1])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["We will protect Lady Raphaela..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3036, 0])
      ShowTextAttributes(["sabiriel_fc1", 0, 0, 2])
      ShowText(["\\n<Sabiriel>"])
      ShowText(["We will protect this government office..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["arucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Arcubus>"])
    ShowText(["Thank you for chasing away that rabbit."])
    ShowText(["Heroes are incredibly strong, aren't they..."])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    CallCommonEvent([9127])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    PlaySE(["RPG::SE(@name=\"Heal3\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText(["\\n<Fairy>"])
    ShowText(["I'll send you a bountiful aura~♪"])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Make sure to grow well..."])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["Looks like it's tent living for a while..."])
    ShowText(["Well, at least succubi won't have trouble with food."])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["I became friends with Cupid-chan, but..."])
    ShowText(["It's still a bit difficult with the other angels~."])
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["They're all so stiff, you know."])
    ShowText(["But they're not bad kids, so I'll fit in soon♪"])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["I became friends with Cupid-chan, but..."])
    ShowText(["It's still a bit difficult with the other angels~."])
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["They're all so stiff, you know."])
    ShowText(["But they're not bad kids, so I'll fit in soon♪"])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Working is tough, but..."])
    ShowText(["Well, it can't be helped if it's for everyone, right?"])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Succubi are surprisingly diligent, aren't they?"])
    ShowText(["I've heard that the leader, Minagi, is quite strict..."])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["I thought it would be fine to transport materials all at once with Warp..."])
    ShowText(["But considering the consumption of MAT and costs, it's said to be inefficient."])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Holy Aunt>"])
    ShowText(["Phew, time for a break."])
    ShowText(["I'm working at an inn, so I can't afford to complain at this level."])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Holy Uncle>"])
    ShowText(["My legs and back, ugh..."])
    ShowText(["I want to take it easy tomorrow."])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["Why did it come to this..."])
    ShowText(["Ugh..."])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["Even if I lament, the situation won't improve."])
    ShowText(["Now is the time to work hard."])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["There are fewer corpses that can be recovered."])
    ShowText(["Most of them didn't even leave bones behind..."])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Such a thing must never happen again..."])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["mariel_fc1", 0, 0, 2])
    ShowText(["\\n<Mariel>"])
    ShowText(["We will never be defeated."])
    ShowText(["We will definitely restore the city of San Ilia."])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["Fortunately, the supply of food and resources has not been interrupted."])
    ShowText(["San Ilia was a city with few production capabilities."])
    ShowTextAttributes(["whiteyel_fc1", 2, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["Rather, in the long term, the decrease in consumer population will have an impact."])
    ShowText(["We must discuss with Lady Raphaela and take measures in advance..."])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Misstauros>"])
    ShowText(["Look, it's a food distribution."])
    ShowText(["Today we have meat and potato stew and pork miso soup."])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["Oh, Mother..."])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Charity should originally be our role."])
    ShowText(["Yet, what have we been doing..."])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Young Man>"])
    ShowText(["This is really helpful..."])
    ShowText(["You are truly our savior."])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Make sure to take some for your mother too."])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Artisan>"])
    ShowText(["I'm hungry again today..."])
    ShowText(["This is really helpful..."])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["Right now, I don't have the luxury to quarrel with succubi."])
    ShowText(["First, we need to repair the roads so the carriage can pass..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["For those who work hard, there's a reward with my mouth...♪"])
    ShowText(["Mmm...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["Ahhh~! I want to work more, more!!"])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["When I was assigned to Sabasa, I saw agriculture..."])
    ShowText(["Is this okay? Is it really right...?"])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Engineer>"])
    ShowText(["Ugh, Lady Ilias, please forgive me..."])
    ShowText(["Please forgive me, please forgive me..."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["The light that destroyed San Ilia was clearly visible to me even outside the city."])
    ShowText(["It was as if a second sun had appeared..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["If that were to be used in future wars..."])
    ShowText(["Without a doubt, the world is doomed."])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Engineer>"])
    ShowText(["The Holy Father was not assassinated..."])
    ShowText(["He was hacked by someone and flew off to the north."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Engineer>"])
    ShowText(["I was able to track the signal up to around Hellgondo, but..."])
    ShowText(["As for what happened after that, as you know, it's unknown."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Engineer>"])
    ShowText(["Before taking off, the Holy Father said this."])
    ShowText(["'Praise the Singularity――.'"])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowPicture([5, "80_hero_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([0, 3056, 1])
      ShowTextAttributes(["hero_fc2", 0, 0, 2])
      ShowText(["\\n<Cyber Knight>"])
      ShowText(["With the functions equipped in this body, I will dedicate myself to the reconstruction of San Ilia."])
      ShowText(["I will work three hundred times harder than a normal person."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3056, 0])
      ShowTextAttributes(["hero_fc2", 0, 0, 2])
      ShowText(["\\n<Cyber Knight>"])
      ShowText(["It seems that the reconstruction personnel have become quite substantial."])
      ShowText(["To gather so many workers, as expected of Lady Raphaela."])
      ShowTextAttributes(["saniria_fc2", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>"])
      ShowText(["It seems that your side is getting sufficient hands."])
      ShowText(["Then, Cyber Knight, do help save the world."])
      CallCommonEvent([9130])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["Thanks to the potion sent by the mermaids, my daughter's life was saved."])
    ShowText(["This time, I really have to thank the mermaids."])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["It seems that a hero alliance has been formed among humans."])
    ShowText(["I've heard that monsters and angels are also joining as members."])
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["While it's good to have more heroes of justice..."])
    ShowText(["I hope they won't push themselves too hard."])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Those idiots in the technology development department used nuclear weapons on their own accord..."])
    ShowText(["As a result of that retaliation, San Ilia was blown away."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["That's why I opposed it so strongly."])
    ShowText(["Such weapons must never be developed..."])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant of Secrets>"])
    ShowText(["The book of secrets passed down through my clan..."])
    ShowText(["I shall sell it only to the chosen one."])
    ShopProcessing([2, 1329, 0, 0, false])
    ShopItem([2, 1338, 0, 0])
    ShopItem([2, 1341, 0, 0])
    ShopItem([2, 1344, 0, 0])
    ShopItem([2, 1347, 0, 0])
    ShopItem([2, 1350, 0, 0])
    ShopItem([2, 1353, 0, 0])
    ShopItem([2, 1362, 0, 0])
    ShopItem([2, 1365, 0, 0])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shining Merchant>"])
    ShowText(["Ahee..."])
    CallCommonEvent([279])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3313, 3313, 0])
    ChangeItems([3867, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ConditionalBranch([1, 1374, 0, 0, 0])
      ControlVariables([1374, 1374, 0, 0, 1])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Monk Succubus>"])
    ShowText(["In the Gold region, there is an abandoned ruin west of the Noblewoman's Village."])
    ShowText(["There, the Goddess of Battle Fuck speaks to you!"])
    ConditionalBranch([1, 1374, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Speaking of the east of the Noblewoman's Village, there is the shrine of the divine bird."])
      ShowText(["Could the Goddess of Battle Fuck be there..."])
      Empty([])

    BranchEnd([])
    Empty([])
